Thursday, 18 June 2015

Review

The planning for the comic was the fastest part of the process, with the location development done within days, storyboard in weeks.
The slowest part was the making of the actual comic and script which is very slow going and still not finished.

Monday, 8 June 2015

Three act structure

Three act structure

Beginning: a man is held prisoner, he is tortured and interrogated by a strange man.

The captive escapes his binds

Middle:The captive roams the evil facility looking for a way out, running into henchmen along the way.

The captive is told of a way to escape by a 'air vent lurker'

End: The captive escapes the facility and discovers the truth behind his captors.

Thursday, 2 April 2015

Location development

Area Development


http://www.james-chow.com/images/blog/2010/08/11/1a21a270f48e_13CFE/lab.jpg
http://www.oocities.org/eventmovies/id4deadaliens.jpghttps://juantadeo.files.wordpress.com/2013/08/area-51-id4.jpg
The comic is mostly based in Area 51.
There are random rooms with white walls and have all different types of technology inside.
All the rooms are brightly lit
The room the hostage is fist in is the interrogation room
People with white lab coats are walking around every where

Thursday, 26 March 2015

character development

Name: Dave Boddington
Gender: Male
Age: 25
Hobbies/Interests: likes to play computer games most of the time.
Race: Human (probably)
Role: right background government guy.
Biography: began government activities at 10 by arresting other players in Minecraft then deporting them to the nether, at 16 was recruited by the government and started work guarding important prisoners.